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A screenshot of Halo PC v1.08, taken from outside Death Island by DavidJCobb. Halo Third Person Fov was used.

A better look at the low-resolution reflection beneath the level. It is not a real-time reflection, but rather a static texture applied to the bottom of a cube.

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Date/TimeThumbnailDimensionsUserComment
current01:20, November 26, 2009Thumbnail for version as of 01:20, November 26, 20091,024 × 768 (430 KB)DavidJCobb (Talk | contribs)A screenshot of ''Halo PC'' v1.08, taken from outside Death Island by DavidJCobb. [http://hce.halomaps.org/index.cfm?fid=2645 Halo Third Person Fov] was used. A better look at the low-resolution reflection beneath the level. It is

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